//---------------------------------------------------------------------------------------------- // // recall world position // // SCRIPT: icRecallWp.mel // // AUTHOR: Ingo Clemens // DATE: October 20, 2003 // // DESCRIPTION: After freezing the transformations on an object the world position gets // lost. The object can float somewhere in space and still have the // transformation channels claim 0. This script recalls the world position // for absolute transformations. // //----------------------------------------------------------------------------------------------